Saturday, May 30, 2009

Right back at it

So with only a small delay (recover time) I'm back to the model I was starting b4 the4 dominance war. I did the head for it yesterday and I tried a new way of modeling it. I think it cam out pretty good and although its a longer modeling process (or maybe not considering the box modeling method had me restarting about 5 times) I used poly planes and did many....MANY.....edge extrusions. Anyhow here are the results, first the head on its own and then I attached it to the original torso I have done.


Tuesday, May 19, 2009

Dominance War IV.......Crunch Time is Over

Well It was hard going and I learned alot over the last little while about my work process and where it can be improved.
I also got the hang of a few new apps that are pretty major for the gaming industry, infact they are pretty standard now for most of the industry and its good to know. One of them being Zbrush, the other is the normal mapping genius of an app Xnormal.
I'm not likely going to even place in the top 50, there are some incredible pieces that have been produced by people. I am however very happy with the results considering my expertise level going into this comp. So here are the final Images (not in any particular order)

Text Flavor

Beauty Shot

Presentation Shot

Concept Shot

Construction Shot