Wednesday, June 3, 2009

Armor Time


So I have been working on the armor for the new model that as you can plainly see I have been working on. So far its fairly low rez, nothing much in the way of bevels or anything. I will up rez it later, I plan to take into Zbrush and do some hard surface (or at least attempt to) sculpting to see how well I can get it to come out. I also want to explore using spec maps and other texturing maps to get more bang for my buck, I also feel its good to know how to do them properly. ANy how here is the progress thus far.

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