Friday, August 21, 2009

2d o rama







Here are some images I have lying around, some are BG's done for an independant game being made(not all images are finalized) and some are jsut doodles and my own concept ideas. Hope you like.

L8r

Thursday, August 20, 2009

Of God and Games



So this actually has nothing to do with god but rather I have become a bit of a gaming addict again. I have so much stuff thats needs to get done I guess I get overwhelmed and kind of shut down a bit. Its a constant struggle to not play any games. The ones I have been playing (and curse the companies that made them so addictive.) are Company of Hero's skirmish mode for my WWII fix, Fallout 3 DLC (good news here is all the DLC have been completed and I finished them all) and for some reason I have gone naustalgic for some classic games like magic the gatherings shandalar, some old WWII games like panzergeneral 3D. Anyways, I'm getting mad at myself for the self indulgance and now I have to buckle back down If I want to get work somewhere. So that being said I'm going to post some new images of where I'm up to with my Model.

Thursday, August 6, 2009

Suit UP!!


Ok not so much a suit as it is me just sitting in my office in my gitch...Hahahah, not really , there is no gitch....Blah. Anyhow after taking sometime away from the 3D realm I'm back to work on stuff. I was whoafully dissapointed about a missed job opportunity a while back but hey thats the nature of the beasrt right. Anyways here is a small update on my current (current as in this year)model that I'm working on. Its more of what is shown below.

Monday, June 29, 2009

Zbrush o Rama




Here are a few updates of some of the Model assets that are being worked on, Its coming together and I'm liking the Z....Only wish now would to own a Cintique rather than my 4x5 wacom.....

Wednesday, June 10, 2009

Arm Update


Here is the torso with the arms being worked on, still much much more to go. You can follow my progress on the 3dtotal site here
anyhow here is an update if you, like me, are too lazy to click more than need be.

Wednesday, June 3, 2009

Armor Time


So I have been working on the armor for the new model that as you can plainly see I have been working on. So far its fairly low rez, nothing much in the way of bevels or anything. I will up rez it later, I plan to take into Zbrush and do some hard surface (or at least attempt to) sculpting to see how well I can get it to come out. I also want to explore using spec maps and other texturing maps to get more bang for my buck, I also feel its good to know how to do them properly. ANy how here is the progress thus far.

Saturday, May 30, 2009

Right back at it

So with only a small delay (recover time) I'm back to the model I was starting b4 the4 dominance war. I did the head for it yesterday and I tried a new way of modeling it. I think it cam out pretty good and although its a longer modeling process (or maybe not considering the box modeling method had me restarting about 5 times) I used poly planes and did many....MANY.....edge extrusions. Anyhow here are the results, first the head on its own and then I attached it to the original torso I have done.